# ShadowLife ## Introduction Welcome to Shengyu's Shadow Life Extension Pack. This is a game modified from Shadow Life. From now on, there will be no trees and animals. Instead, we will go to the Dungeon to explore. What we have? - The brand new policy - Actors - Levels - Map editor The above features will be waiting for you. ## UI New look for start page <img src = "README_IMAGE/StartPage.PNG" width = "500"> New look for level page <img src = "README_IMAGE/LevelPage.PNG" width = "500"> ## Policy The new game rules require you to lead the knight to the chest, during which there will be monsters to block, use signs to plan your route. <img src = "README_IMAGE/Playing.PNG" width = "500"> Don't worry, sometimes help guide will give you some hints. <img src = "README_IMAGE/guide.PNG" width = "500"> ## Monster Book ### Skeleton <img src = "README_IMAGE/Skeleton.PNG" width = "100"> The lowest level creature, but still deadly to you. - The red-eyed Skeleton moves left and right. - The blue-eyed Skeleton moves up and down. ### Spider <img src = "README_IMAGE/Spider.PNG" width = "100"> The most common creature in the dungeon will move diagonally and hit you by surprise. ### Magic tower <img src = "README_IMAGE/Magic%20Tower.PNG" height = "100"> Ancient and lost magic items. A barrier will be constructed between the two magic towers to destroy all creatures that approach. ### Portal <img src = "README_IMAGE/Portal.PNG" width = "100"> No one has cracked the principle of this wonderful magic item so far, the only thing we know is that it will teleport humans. ### trap <img src = "README_IMAGE/Trap.PNG" width = "100"> Spiked traps are very dangerous. It will destroy the enemy above. ### Skull <img src = "README_IMAGE/Skull.PNG" width = "100"> A variant of Skeleton possesses magical power, and spit out a fireball during even-numbered steps. ### Witch <img src = "README_IMAGE/Witch.PNG" width = "100"> Long-lived and aggressive races will shoot two magic balls at odd steps. ## Level We provide some challenges for you to overcome <img src = "README_IMAGE/levelExample1.PNG" width = "300"> <img src = "README_IMAGE/LevelExample2.PNG" width = "300"> ## Map Editor Feel tired about the challenges? We provide make the map function. <img src = "README_IMAGE/makeLevel1.PNG" width = "300"> By clicking the make button on the start page, you can enter the map editor. You can use any actor to create your own level. To remove the actor, use the trash can button and click the unwanted actor. don't forget to close it. <img src = "README_IMAGE/makelevel2.PNG" width = "300"> See more actor by clicking the white triangle. <img src = "README_IMAGE/makeLevel3.PNG" width = "300"> Click run to test your level. <img src = "README_IMAGE/StartButton.PNG" width = "300"> Only the passable level will be generated. <img src = "README_IMAGE/Pass.PNG" width = "300"> The signs used in the level will become the sign used in the game, so try to put more signs to confuse the player. (Just like me) <img src = "README_IMAGE/confuse.PNG" width = "300"> ## Game Walkthrough *This is a walkthrough, please click the piture to see* 1.<img src = "README_IMAGE/1.PNG" width = "30"> 2.<img src = "README_IMAGE/2.PNG" width = "30"> 3.<img src = "README_IMAGE/3.PNG" width = "30"> 4.<img src = "README_IMAGE/4.PNG" width = "30"> 5.<img src = "README_IMAGE/5.PNG" width = "30"> 6.<img src = "README_IMAGE/6.PNG" width = "30"> 7.<img src = "README_IMAGE/7.PNG" width = "30"> 8.<img src = "README_IMAGE/8.PNG" width = "30"> 9.<img src = "README_IMAGE/9.PNG" width = "30"> 10.<img src = "README_IMAGE/10.PNG" width = "30"> 11.<img src = "README_IMAGE/11.PNG" width = "30"> 12.<img src = "README_IMAGE/12.PNG" width = "30"> 13.<img src = "README_IMAGE/13.PNG" width = "30"> 14.<img src = "README_IMAGE/14.PNG" width = "30"> 15.<img src = "README_IMAGE/15.PNG" width = "30">